Podcast: 0.25 A Psycho Mantis Simulator

Zero Stars | 01.29.2018


We talk about video games, robots, AI, and laundry detergent in this episode. Matt intelligently condenses his feelings regarding Nier: Automata and XCOM 2 while Bob struggles mightily to make a single coherent point about the ancient Chinese game of Go. Tune in for one of the last missives from before the robots took over!

Podcast: 0.24 Twenty-Four Hours

Zero Stars | 01.15.2018


If you listened to every episode of this show, we've stolen a day of your life. This week, we talk about the games that have stolen days of ours. Bob's deep in PlayerUnknown's Battlegrounds, Matt's a citizen in West of Loathing, and we still find time to talk about Getting Over It With Bennett Foddy.

Podcast: 0.23 Florida Men

Zero Stars | 01.01.2018

florida man

A long break has given us plenty of time to play games and provided ample fodder for some first-class digressions. Tune in to hear about Rimworld, Gorogoa, Darkest Dungeon, Minimetro and basically everything that's currently out on the Switch.

Podcast: 0.22 Matt Goes it Alone

Zero Stars | 12.18.2017


We're sorry that we've been gone for three weeks. There's been a lot going on! We will return to our regularly scheduled broadcasts in the new year, but we know that you love content, so Matt recorded a special edition podcast to enrich your holiday season. Listen to learn why Lovers in a Dangerous Spacetime, Johann Sebastian Joust, Towerfall, Cuphead, The World is Not Enough, Mario Kart, The Legend of Zelda: Breath of the Wild, Everybody's Gone to the Rapture, Hitman, Resident Evil 4, and GOD HAND can make your season bright.

Podcast: 0.21 JJ Slider's Pizza Emporium

Zero Stars | 11.27.2017


It's a week full of filmic disappointment! A wild non sequitur appears and Bob hasn't played any games. Thankfully, Matt's played enough Horizon: Zero Dawn and Battlefield 1 for the both of them. 

Podcast: 0.20 Our National Nightmare

Zero Stars | 11.12.2017

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We embark on new adventures in hi-fi, discuss how EA ruins everything, and dive into conversations about Super Mario Odyssey and Horizon: Zero Dawn

Podcast: 0.19 Matt Watches Someone Beat Dark Souls 3

Zero Stars | 10.29.2017


We announce our new biweekly release schedule and then segue into an incredibly lengthy newshour. Stick it out for in-depth discussions about Super Mario Odyssey and The Evil Within 2.

Podcast: 0.18 Let's Take A Break

Zero Stars | 10.22.2017


We're mythbusting and fact-checking up a storm on this episode, mainly because Bob hasn't played anything. Thankfully, Matt's played enough Stardew Valley for both of us.

Podcast 0.17: Not a Knife in Sight

Zero Stars | 10.15.2017


It's Friday the 13th and we're ready to talk about a bunch of games. Tune in for the exciting conclusion(?) to Matt's Dark Souls saga, a bunch of praise for The Witness, quick takes on Octopath Traveller and Deus Ex, and a lengthy chat about Epic Games's sort-of-terrible and sort-of-amazing game Fortnite.

Butterfly Soup is not for me, and I love it so, so much

critical hit icon
Matt Rickart | 10.13.2017


Before getting into Butterfly Soup - one of my favorite gaming and narrative experiences this year - I want to loosely define a few phrases:

Slice-of-life Slice-of-life, as an idiom, is sort of quaintly useless. Life is broad, and the slices can be generous. Ironically, in gaming, we use the term “vertical slice” to delineate the most exciting parts of a video game.

YA Yesterday on the Chicago L I saw a 50-something-year-old woman with a giant Hunger Games mocking jay tattoo on her neck. She probably wasn’t Hunger Games author Suzanne Collins. I know that for industry/genre enthusiasts YA is a useful term, but it’s also a dumb one.

Visual novel Visual novels are popular in Japan, but not living in Japan I haven’t spent much time with them. I did play the grossly overwritten 999: Nine Hours, Nine Persons, Nine Doors. It didn’t exactly leave me wanting more.

In visual novels, the player/reader reads text (mostly dialogue), looks at character portraits and makes occasional choices. Some visual novels include slightly more gamified systems, like inventories or stats, but generally they’re even less dynamic than choose-your-own-adventure books.

Okay, now Butterfly Soup: